Here's something you don't hear about too much - a game remake where the developers are opting to tone down the violence without outside pressure.
The upcoming Ninja Gaiden Sigma 2 is an enhanced Playstation 3 edition of the formerly Xbox 360 exclusive Ninja Gaiden 2. Much of the press for the initial version of the game focused around the increased violence level, with hero Ryu Hayabusa able to hack off limbs and other bodily appendages from his demonic enemies. Ninja Gaiden Sigma 2, in comparison, still lets you do the hack-n-slash, but has cut down (pun semi-intended) the detail that appears during the delivery of killing blows.
GamesRadar asked director Yosuke Hayashi why he opted to tone down the gore, to which he replied:
"Each game has its own concept and with Ninja Gaiden 2, the focus was on extreme violence. But with Ninja Gaiden Sigma 2, we really questioned whether violence is a necessity for a game, so we decided to move away from that trend. So the violence 'approach' is not the way we approached the development of Ninja Gaiden Sigma 2. Being able to unlock higher levels of gore would be out of kilter with the concept of the game."